On The Lost Art of Paying Attention

February 1st, 2010 by Joel Haddock

After wrapping up with A Boy and His Blob, and deciding that I’d had just about enough of Dragon Age, I found myself in a bit of a game lull for the past few weeks.  My DS still had a stack of games waiting to be played from over the holidays, but my PC and consoles were sitting relatively dry.  Torchlight was still there for some time-wasting, but I was looking for something a little meatier.

And so, as I sat staring at my desktop, trying to decide what to do, I spotted a long forgotten icon tucked away in the corner: The Ur-Quan Masters.

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The World May Or May Not End With You

May 21st, 2009 by Joel Haddock

center_of_universeOne of the nice things about games is that, unlike in real life, you can usually pretend that the world revolves around you.  I mean, I have tried on occasion in real life to take the view that I am the most important person in the world, but damn if the world doesn’t agree with me.

In games, however, there is no question as to who is in charge.  Mother Brain will patiently wait deep underground in Zebes for me to show up, those zombies will linger calmly outside the window for me to pass by before crashing through, and the Combine wouldn’t even think about attacking the rocket site until I am fully prepared. 

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