How Did You Screw This Up? Part I

September 15th, 2008 by Joel Haddock

When one gets word that a favorite game of theirs is going to get a sequel, it often triggers a flood of conflicting emotions. The thrill that you’ll get to once again enjoy a certain game world, or reach the conclusion of a story long left hanging. Yet, there is also fear tinged with doubt; will it be as good as the first? Will it not be as good as the many intervening years have made me hope?

Often, unfortunately, the final result still causes the same mix of emotions. Good with bad, hopes fulfilled mixed with desires denied. Sometimes, though, the source game is so amazing, so fantastic, that you say to yourself that there is no possible way anyone could mess it up. And when the day finally comes that you get your hands on the final product, you are literally stunned to discover that not only did they mess it up, they messed it up in ways you couldn’t even imagine.

In this series, I will take a look at some of my own personal worst disappointments in the world of the sequel, and try to figure out where it went so terribly, terribly wrong.

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