Are Games Easier These Days?
February 26th, 2009 by Joel Haddock
A recent look back at some nemesis games raised one question over and over again: have games gotten easier recently? Now, some may inclined to simply make the argument that we, as gamers, have simply gotten better at games on average as time has gone by, but that dodges the issue. Instead, to really analyze this question, we first have to ask “what makes a game difficult?”
There are, of course, many answers to that question: intricate puzzles, tricky jumps, and twitch timing are all elements that can contribute to a game’s overall level of challenge. At core of the matter, however, is something more critical. In general, the difficulty of games can be broken down into two fundamental categories: challenges that, when encountered and failed at, a gamer says “I know what I did wrong there” vs. those that, following defeat, a gamer says “I don’t know what I did wrong.”
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