Nemesis: Let’s Go!

August 25th, 2009 by Joel Haddock

I remember that when I was first introduced to Lemmings many years ago, the thing that struck me wasn’t the clever level design or the interesting new puzzle-game mechanics, but was instead how totally awesome it was listening to them all scream “Oh no!” and explode in a shower of lem-bits when you hit the Armageddon button.  I won’t say I am proud of that.

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