Reaction: Warhammer 40,000 – Kill Team

July 25th, 2011 by Jeff Feeser

Not long ago, I was discussing with a friend the concept of “Chinese Food Television” – television which you can watch, enjoy whileyou’re watching it, think about it for maybe five hours after you’ve watched it, and then never think about it again.  As our conversations often do, the topic shifted to games, and whether or not the same concept exists in the world of gaming – games that are short subject, enjoyable while playing, but ultimately forgettable.  Obviously this concept exists in games in general, but we wondered if there was a singular genre that best exemplified this concept.
Warhammer 40,000: Kill Team gave me the answer.

Goodbye Galaxies

July 1st, 2011 by Joel Haddock

The news came out recently that Sony is, after eight long years, finally shutting down Star Wars Galaxies entirely. While I haven’t touched the game in about seven and a half years (and my recollections are a bit fuzzy now), it’s still a little sad to see it go. I will always remember it as a promising, yet flawed, attempt to really bring the Star Wars universe to life in a way no one had before.

I have been a huge Star Wars fan since as far back as I can remember, and after the, shall we say, unsettling nature of the prequels, I was looking for some solid re-affirmation of all things Star Wars. When Galaxies was announced, I took the classic gamer position of “cautiously optimistic.” On the positive side of things, the game was to be set during the time of the original trilogy, and not involve anything from the prequels. On the downside, it was going to be an MMO.

Continue Reading…