PAX East – Interactive Fiction

March 26th, 2010 by Joel Haddock

Just got out of the IF discussion panel led by some of the heavy-hitters in the field such as Andrew Plotkin and Emily Short.  All in all, it was an illuminating hour and led to some fascinating examinations of how players relate to player-characters, levels of interaction in games, and how moral choices need to evolve beyond halos or horns in modern gaming.  I’ll have a longer write up of the panel later, but for now it’s off to a look at how Indie Games need to fight dirty to make a name for themselves in the market.

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