
Rock, Paper, Shotgun has a very small tidbit of information about the upcoming (eventually) Doom 4. I post this only because, although I was not a big fan of Doom 3, the first two in the series still tug at my nostalgia strings with the strength of a double-barreled shotgun.
The RPS info seem to show that Doom 4 will be a larger affair, with civilians and military characters acting in what could be large-scale battles. This would be a big departure from Doom’s traditional hallway shootin’ action, but could be a bold step forward for the series if handled correctly. Only time will tell for sure.
There best be exploding barrels, though.
February 13th, 2009 at 1:12 pm
What about Doom 3 didn’t do it for you?
For me it seemed like the designers either got bored or simply ran out of ideas about a third of the way into the game. The first couple stages were well scripted with undead jumping out from everywhere. You really got the feeling of this facility being invaded. I always like shooters where you can’t just peek into a room and pick off monsters standing there. But later in the game monsters only appear by teleportation. Boring.