March 2nd, 2012 by Joel Haddock
Sporting our heavier arms and armor after our shopping trip to Darwin, we return to Vegas to face off with the killer robots that roam the streets. The fights are still tough, but our ability to weather them is greatly increased. The robots are a treasure trove of loot, including a Sonic Key that I have doubt will be useful later. Skirting around the Scorpitron that still sits in the center of town, we make our way to Spade’s Casino.
Resisting the urge to try out Tyrion’s luck at the gaming tables, we instead seek out the barman. Again, like all good RPG bar folk, he has useful information for us. Specifically, the password needed to speak to Faran Brygo. I know from previous experience that we could force our way upstairs, kill the casino operators, then return downstairs and literally kill every single person in the casino as well. It would give us some pretty heft loot, but in this case I think that may be stretching the bounds of “justice” a little too far. Deciding to bypass the bloodbath, we return to the streets.
Now, with no other choice, it’s time to deal with the Scorpitron. We can’t get to Brygo’s without going past it, and skulking off into the desert again hardly qualifies us as protectors of the people. Making sure everyone is at full health and fully loaded, we make a charge at the armored monstrosity. We grit our teeth, prepared for a battle to the death.
…and then it’s over three rounds later.
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